Recently there has been a claim made against Ubisoft’s The Division that state the PC version is being ‘kept in check’ with the console versions of the game.

In a video made by YouTubers Team Epiphany, they interviewed an unnamed Ubisoft developer who admits that the game is being restricted slightly in regards to the game’s graphics. The same unnamed developer does mention that while The Division is being held back slightly because of the console versions of the game, it is not being ported to the PC. Instead, the game was created with the PC in mind from the beginning, allowing the game to work well on a variety of different machine configurations.

Ubisoft responded to this claim in a response to PCGamesN in which they say:

“It has come to our attention that a comment from one of our team members has been perceived by some members of the community to imply the PC version of The Division was ‘held back’ and this is simply not true. From the beginning, the PC version of The Division was developed from the ground up and we’re confident players will enjoy the game and the features this version has to offer. And the feedback from PC players who participated in the recent closed beta supports this.”

It would not be unheard of for a PC game to be held back by the release of a console port. Last year The Witcher 3 went through a similar process when players noticed how different the game looked compared to the E3 build of the game. The game received criticism from PC gamers in particular as they felt cheated by the developers, however CD Projekt RED claimed there would be no Witcher 3 as it is without the console versions of the game. CD Projekt RED argued that while they could potentially have made the graphics better in the PC version of the game, it would not have been worth it considering their budget.